Casters

Casters are people capable of casting Magic Spells, which alter the world around the Caster in some way, gather information, or otherwise provide a result that would be considered extraordinary or supernatural. Each Caster has one Discipline of specialization. Most casters cannot cast outside of their specialized Disciplines; those who can are rare. Casters are titled after their Discipline of specialization. For instance, a Caster that specializes in Healamancy is known as a Healamancer.

Multiple Casters can also Link with a Thinkamancer to cast powerful, multi-class spells; however, there are risks since an improperly broken Link could damage or kill the Casters. In addition, the more casters you link, the more difficult it is; two casters (the Thinkamancer and participant) is fairly reliable while three is quite risky due to the backlash when the link is broken improperly. There have been no recorded successful attempts of linking four or more casters together.



Humans, and most other races, can only become Casters by imbuing a Castergem in their forehead. Other races, like elves, can use magic without a Castergem.





As the mainland hardly has any elves, almost all Casters are people who have had a Castergem imbued by the Kingdom of Magic: Kingdom High. These people, often called Kingdom Casters or Official Casters, are feared and respected in and outside of Kingdom High.