Magic

Definition

Magic is any item, event, or action that achieves a non-mundane result through manipulation in 5 dimensions.

Magic is governed by a set of rules that determine what an item can do, what is necessary to achieve a particular result, or how a creature can do something it shouldn't be capable of.

Basics of Magic

All magic is based on the presence or absence of three elements: Life, Action and Matter. There are eight Classes of Magic, each one unique in its combination of elements. Classes are further divided into timesets, each of which revolves around one of three magic axes - Past, Present and Future.

5 Dimensions

There are 5 dimensions; 3 spatial, 1 temporal, and 1 magical. Only people who can actually think 5 dimensionally are able to master spellcasting. Although only 3 dimensions are spatial, it is common to visualize all 5 dimensions spatially.

Spells

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:super;white-space:pre-wrap;">A Spell is a process by which a Caster achieves a magical effect. Casting a Spell involves using hand gestures, materials, and/or verbal triggers to accomplish the desired end result. Each Discipline has a limited number of spells. Spells are powered by the expenditure of mana.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;">Casters

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:super;white-space:pre-wrap;">Casters cast Magic Spells, which alter the world around the Caster in some way, gather information, or otherwise provide a result that would be considered extraordinary or supernatural. Each Caster has one Discipline of specialization. Most casters cannot cast outside of their specialized Disciplines; those who can are rare. Casters are titled after their Discipline of specialization. For instance, a Caster that specializes in Healamancy is known as a Healamancer.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:super;white-space:pre-wrap;">Multiple Casters can also Link with a Thinkamancer to cast powerful, multi-class spells; however, there are risks since an improperly broken Link could damage or kill the Casters. In addition, the more casters you link, the more difficult it is; two casters (the Thinkamancer and participant) is fairly reliable while three is quite risky due to the backlash when the link is broken improperly. There have been no recorded successful attempts of linking four or more casters together.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;">Castergems

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:super;white-space:pre-wrap;">A human can only become a caster by imbuing a magical castergem in the front of his head. These gems are connected to a single Discipline. Adding multiple gems into a single persons head is usually fatal, but there are instances known of successful attempts, both for imbuing 2 gems of the same Discipline and for imbuing 2 different gems.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:super;white-space:pre-wrap;">The gems work 5 dimensionally, and anyone who cannot think in such a way will not understand it and likely go mad.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:super;white-space:pre-wrap;">Some races, like the elves, can use magic without the use of castergems.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:super;white-space:pre-wrap;">The Kingdom of Magic

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:super;white-space:pre-wrap;">Currently all castergems are owned by Kingdom High, popularly knows as the Kingdom of Magic, mostly gained through warfare ages ago. Only those loyal to the Kingdom are allowed to acquire a gem. Those who want to acquire a gem get to go through 3 different tests, for a hefty gold price.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:super;white-space:pre-wrap;">The first test is on loyalty, the second on 5 dimensional thinking, and the last to determine the Discipline that would be best for them. Only those who pass all tests get a gem, and become agents for the kingdom.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:super;white-space:pre-wrap;">Casters are feared and revered throughout the lands. They have many privileges and powers inside the kingdom. Usually casters fulfill various jobs for the kingdom, mostly related to warfare and maintaining order. Casters are allowed to work for others as well, but the kingdom pays good.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:super;white-space:pre-wrap;">Some gems have been lost to the kingdom, and are in the hands of ‘outlaws’. Renegade casters are to be killed on the spot, their gems removed and returned to the kingdom. There is a good reward for each recovered gem.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:super;white-space:pre-wrap;">It is guessed there are 576 gems (24 x 24). The Kingdom owns 513 gems, so 63 gems are lost or in hands of renegades. At the moment only 6 gems are free for distribution by the Kingdom.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;">

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;">

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Livamancy connected to the essence of life itself.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Fertilimancy creating life.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Healamancy keeping people alive.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Improvamancy enhancing life.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Movamancy connected to the essence of movement itself.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Stopamancy stopping things or keeping them still.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Kinetimancy moving things.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Portamancy teleporting things.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Mattamancy connected to the essence of matter itself.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Creatamancy creating items.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Keepamancy maintaining items.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Destructomancy destroying item.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Spiritomancy <span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> <span style="font-size:16px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">connected to the immortal souls of people.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Callamancy summoning spirits of the deceased.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Ghostamancy controlling spirits.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Exorcisamancy exorcising spirits.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Silamency connected to the immovable aspects of life.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Arbamancy controlling tree and plant life.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Thinkamancy controlling thoughts.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Disablamancy disabling or weakening life.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Itamancy connected to moving objects.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Elementamancy controlling the four elements.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Buildamancy creating items out of other items.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Golamancy creating self moving items.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Allomancy connected to all things.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Necromancy creating and controlling undead.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Chronomancy controlling time.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Killamancy ending life.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Voidamancy connected to the void.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Clearamancy removing magical effects.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Nothamancy removing things.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Illusiamancy showing what is not really there.

<p dir="ltr" style="line-height:1;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">�